Highlights
- Grand Theft Auto 5 introduced a seamless character swap mechanic between three protagonists, allowing players to experience different perspectives and playstyles in intense missions and open-world exploration.
- Battlefield 4 revolutionized multiplayer gameplay with its destructible environments, giving players the ability to change the tide of battle by leveling buildings, creating new pathways, and strategically using the environment to their advantage.
- The Legend of Zelda: Breath of the Wild introduced the Stasis Rune, a unique ability that allows players to freeze objects and manipulate them in creative ways, solving puzzles and providing satisfying applications throughout the game.
Ever since the dawn of video games, developers have been pushing boundaries in the medium by amping up immersion, engagement, and freedom in a player’s agency, making full use of the hardware, technical prowess, and design choices that make some of the games so memorable to date. At the heart of this innovation is the creativity that weaves into the mechanical side of game design, the feedback of the player’s actions, and the ability of the player to impact the game world that they inhabit.
Such an emergent approach towards gameplay has been the central tenet of innovative game design and that is what the list aims to compile for some of the more modern releases in the last decade. One thing to note is that the focus will be on game mechanics that players can directly take part in, so other advancements, say in terms of leaps in visual fidelity or sound design, will not be included.
In this case, “modern” refers to anything released after 2010.
Grand Theft Auto 5
Seamless Character Swap Between Three Protagonists
Grand Theft Auto 5
- Platform(s)
- PS5, PS4, PS3, Xbox Series X, Xbox Series S, Xbox One, Xbox 360, PC
- Released
- September 17, 2013
- Developer(s)
- Rockstar North
- Genre(s)
- Open-World, Action
- Metascore
- 97
Rockstar has made many strides within open-world game design for many of their outings, whether it’s the Red Dead Redemption series or Grand Theft Auto. With Grand Theft Auto 5, the developers took it up a notch by introducing a three-way narrative experience between Michael, Franklin, and Trevor. This gives a level of depth to the combat in intense story missions where swapping between the characters on the go results in a perspective shift, whether it’s from the scope of a sniper rifle at a vantage point or from a pistol inside a vehicle.
Aside from their story progression in the main story missions, players can freely switch between the three characters during free roam sections and explore Los Santos, which often leads to dynamic encounters and objectives specific to the characters. For instance, as Michael, players may just be soaking the sun by the poolside in their mansion, but a switch to Trevor sees him engaged in an altercation with a regular Joe.
Battlefield 4
Destructible Environments Change The Tide of Battle
Battlefield 4
- Platform(s)
- Xbox 360, Xbox One, PS3, PS4, PC
- Released
- October 29, 2013
- Developer(s)
- DICE
- Genre(s)
- Shooter
- Metascore
- 81
With Battlefield’s commitment to strong multiplayer experiences through player-driven actions, it was only a matter of time before the multiplayer component was revolutionized. With the advanced Frostbite 3 engine, Battlefield 4 allowed combatants to level skyscrapers, flood entire levels, and create new pathways by destroying satellite dishes. There is even a huge tropical storm, albeit scripted, but one that impacts players’ visibility and calls for a tactical advantage for naval combat.
The sheer visual spectacle of destructibility, called Levolution, is not only aesthetic, because the set-pieces present possibilities for many offensive and defensive strategies, like additional points of cover or a lack of it, and the ability or inability to use certain vehicles. This probably paved the way for more dynamic maps in multiplayer-focused games, which became one of the staples for the popular battle royale genre of video games.
The Legend of Zelda: Breath Of The Wild
Slowing Down Time For Unique Interactions
Nintendo hit a home run with a fresh open-world take on the beloved Legend of Zelda series with Breath of The Wild and the multitude of innovative concepts within it which inspired creative ways to traverse environments, tackle foes, and solve puzzles. Though the list could have easily been “Most Innovative Game Mechanics In Legend of Zelda: Breath Of The Wild”, the one to pick for this list is the Stasis Rune.
Stasis Rune allows Link to freeze objects, even in midair, to create impromptu bridges, hurl boulders towards enemies, and store energy in pendulums to launch themselves across distances, and the utilities do not stop there. Multiple complex puzzles also integrate the use of Stasis Rune creatively, so a singular ability becomes a unique tool and mechanic with widely satisfying applications.
Death Stranding
The First Strand-Type Game
Death Stranding
- Platform(s)
- PS4, PS5, PC
- Released
- November 8, 2019
- Developer(s)
- Kojima Productions
- Genre(s)
- Action
- Metascore
- 85
Whether Death Stranding belongs in its own “Strand-type” genre or to a traditional open-world experience is up to the players’ understanding. However, one novel gameplay mechanic that Hideo Kojima brings to the table is the asynchronous multiplayer component. Journeying through and completing deliveries across the vast and challenging terrain like Sam Porter Bridges isn’t as straightforward as players might like.
Thankfully, the online services that other players can render to Sam, including helpful messages, useful tools, and a wide array of structures ranging from timefall shelters to storage units, can make the journey a more memorable one. Players are also able to leave behind medical supplies, weapons, and vehicles and contribute materials towards building roads for instance, all of which ties into the thematic elements of Death Stranding as well. In a way, the extra degree of collaboration with other players is an expansion of asynchronous multiplayer games like Dark Souls, but one that goes to great lengths to bring the community together.
The Medium
Dual Realities For A Dual Perspective
The Medium
- Platform(s)
- PC, Xbox Series X, Xbox Series S
- Released
- January 28, 2021
- Developer(s)
- Bloober Team
- Genre(s)
- Survival Horror
- Metascore
- 75
Players in the past decade have been familiar with split-screen experiences in a couch-co-op setting, but The Medium is the first game to use split-screen for a single-player experience. The mechanic, called Dual Reality, pits the protagonist, Marianne, side by side with her spirit self, so whenever Marianne traverses in the human realm, her movements are synchronized with her counterpart in the spirit realm.
Aside from the dazzling visual contrast between the two equally atmospheric settings, the Dual Reality system gives players a new way to analyze environments simultaneously for hidden clues, puzzle solutions, and a chance to power Marianne’s psychic abilities. It is a truly innovative mechanic in a horror experience, as the players must remain hyper-focused and aware of not just one setting, but two, where a threat can loom around any corner.
Sifu
Characters Age With Every Death, But Comes Out Stronger
Sifu
- Platform(s)
- PC, PS4, PS5, Switch
- Released
- February 8, 2022
- Developer(s)
- Sloclap
- Genre(s)
- Roguelike, Beat ‘Em Up
- Metascore
- 81
Sifu’s main gameplay loop revolves around the concept of what happens if whatever kills the player, makes him stronger as a result, an antithesis to the traditional proverbial saying. Though the game takes inspiration from roguelike games, a place where Sifu diverges from the genre is progression. The new shortcuts unlocked, and abilities acquired are what players will expect from roguelikes, and that is present in Sifu as well. However, upon every death, players are given a second chance, but this time with reduced health as the character physically ages.
This leaves less room for error, especially because boss enemies on higher difficulty levels can hit very hard. One silver lining of the aging mechanic is that players have increased damage output every time the character ages more. So, in a way, death and failure do not become setbacks, but mere catalysts for further growth and prowess of the character, a mechanic that is interwoven into the “become wiser with age” plot element of the game.
Street Fighter 6
Avatar Battles and Interactions In An Online Social Hub
Street Fighter 6
- Platform(s)
- PS5, PS4, PC, Xbox Series X, Xbox Series S
- Released
- June 2, 2023
- Developer(s)
- Capcom
- Genre(s)
- Fighting
- Metascore
- 92
Implementing online social hubs has been a hit-and-miss feature in fighting games. Some of Arc System Works fighting games have had caricatures of social lobbies, but 2023’s Street Fighter 6 is the first complete experience that brings the community together unlike any other game in the genre, thanks to the Battle Hub feature.
What follows from this online lobby is a host of novel game mechanics that would simply be absent from most 1v1 fighting games, which opt for a matchmaking screen for their competitive online modes. Here in Street Fighter 6, players can pose together and take pictures of their characters, emote, even fight with custom-created moveset of avatars, play retro games in arcade cabinets, or watch tournaments/announcements together. The game does an exceptional job of replicating the feel of an actual arcade center, with many innovative mechanics revolutionizing online waiting lobbies.