Key Takeaways
- Sony’s PS2 featured visually stunning games like Silent Hill 2 that set new standards in horror.
- God of War raised the bar for action-adventure titles with expansive environments and stellar art.
- Final Fantasy 10 showcased cutting-edge 3D environments and voice-overs, setting a new standard for JRPGs.
Sony’s entry into video games was one of the most defining moments of the 1990s, as they went to war with Nintendo and firmly established themselves as one of the top players in the industry. As the PlayStation 1 started to slow down, Sony sought to improve on their previous effort substantially, as the jump from the PS1 to the PS2 was one of the most impressive generational leaps in the history of gaming.
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Throughout the PS2’s massive roster of games, a few of them stood out as showing just how much progress had been made in such a short time. Storied franchises like Metal Gear and Final Fantasy made their next-gen debut, while new IPs like God of War bolstered the PS2 software library on the way to creating a legacy of their own. These games took off from the 3D revolution that started with the fifth generation of consoles, taking full advantage of the PS2 hardware to create masterful experiences that still look excellent today.
1 Silent Hill 2
Historic Horror Game Paves The Way For The Genre Moving Forward
Silent Hill 2
- Released
- September 24, 2001
The original Silent Hill launched on the PS1 in 1999, setting a new precedent for horror games by focusing on mature, adult themes like grief and trauma. Just two years and a console generation later, Silent Hill 2 would take remarkable strides, releasing for the PS2 in 2001, and becoming a landmark release for the horror genre.
Featuring state-of-the-art CG cutscenes and a mesmerizing atmosphere, Silent Hill 2 was one of the most visually stunning games on the PS2. Its use of fog is still a marvelous technical trick, and the baked lighting is perfect, creating an uneasy world that has stuck with players for years. It is still one of the most incredible-looking titles of its generation and was given a full remake in 2024 that continued the outstanding legacy that this game started.
2 God Of War
Iconic PS2 Action-Adventure Game Creates Legendary Franchise
God of War (2005)
Taking influence from Greek mythology and contemporaries like Onimusha, God of War was released fairly late in the PS2’s life span in 2005 and tapped into the power of the console in some spectacular ways. This bloody tale of revenge and redemption set a new standard for action-adventure games at the time, as its expansive environments and fabulous art direction were something to behold.
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The large, open environments would have been impossible to achieve on previous hardware, as the raw poly count that the PS2 could produce was a substantial upgrade over what had come before. It really changed the perception of what was possible, as the scale and sheer scope were something that hadn’t been accomplished to this degree.
3 Final Fantasy 10
First 3D Final Fantasy Features Voice Acting And Open Environments
- Released
- December 17, 2001
Through its first nine entries, Final Fantasy saw releases on three different pieces of hardware, launching on the NES, SNES, and PS1. Each subsequent console leap showed how fast this franchise was evolving, and perhaps no jump was as impressive as the one that saw Final Fantasy travel from the PS1 to the PS2. With Final Fantasy 10, Square took everything they learned from the first nine games and used that to inform the next step for the franchise, and the result was something truly special.
Leaving their pre-rendered backgrounds behind, Square created a fully 3D Final Fantasy game and included voice-overs for the first time in franchise history. There were no JRPGs like Final Fantasy 10 on the market, as its stupendous 3D environments and cutting-edge CG were truly one of the key reasons to buy a PS2 in 2001. Games like Final Fantasy 10 are more or less commonplace today, but at the time, this epic JRPG showed just how far console RPGs had come in just a couple of years.
Stealth Action Sequel To PS1 Classic Is One Of The PS2’s Best Games
- Released
- November 13, 2001
After using the power of the PS1 to craft what many still consider to be the greatest game ever made, Hideo Kojima looked to Sony’s next-gen hardware to build the next chapter of the Metal Gear saga. In doing so, he and his team pulled a staggering amount of power out of the machine and produced one of the best PS2 games ever with Metal Gear Solid 2: Sons of Liberty.
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While the crunchy pixels of Metal Gear Solid on the PS1 didn’t do much for the details, there was enough there to pass for faces. With Metal Gear Solid 2, Kojima and crew used the improved fidelity of the PS2 to have fully formed, fleshed-out characters, as the intricate details of faces, equipment, and costumes are still impressive to this day. Its sharp, clean 3D look and excellent art direction worked perfectly on the PS2, as this surefire classic is one of the most important games on the console.
5 Ico
Innovative Adventure Game Built Around Friendship And Trust
- Released
- September 24, 2001
While cinematic adventure games with complex stories and dialogue were a key part of the PS1 library, they cut their teeth on the PS2. But one game that wanted to be something different, to steer away from that, was Ico. Influenced by fellow adventure games like Another World, it was the creation of Fumito Ueda and the first project by Team ICO.
The intriguing tale of a young boy named Ico and a princess named Yorda uses a minimalist approach, as there is little to no dialogue and the story is inferred from the world itself. Ico was a far cry from anything seen on the PS1 or PS2, as it showed how much a developer could do with so little. Its sharply designed 3D worlds are inviting and mysterious, as the game is designed around making sure Ico and Yorda make it out alive. This revolutionary title would go on to become one of the crown jewels of the PS2 library, and its influence has been felt ever since it launched in 2001.
6 Tony Hawk’s Pro Skater 3
Extreme Sports Franchise Gets Massive Upgrade On PS2
Tony Hawk’s Pro Skater 3
- Released
- October 28, 2001
The Tony Hawk’s Pro Skater franchise was already breaking new ground on the PS1, as this addictive extreme sports title latched onto the skateboarding boom that was gripping the youth of the time. So, when it came time to bring the franchise into the next generation, developer Neversoft was up to the task and created what is still one of the finest skateboarding games ever made.
The leap that Tony Hawk’s Pro Skater 3 takes from the first two games is still astounding, with levels that feel much larger and more interactive than any map seen in the series to date. Levels like Los Angeles and Canada are still insanely impressive, not just for their scale, but for how interactive and well-designed they are. The skating feels perfect, and the progression from level to level is the best the franchise has ever felt.
7 Gran Turismo 3: A-Spec
Next-Gen Vision Of Racing Simulation Franchise
Gran Turismo 3: A-Spec
Gran Turismo made a name for itself on the PS1, as it steered away from the arcade style that dominated the racing genre for years, instead going for an accurate simulation of the sport. With a hyper-focus on realism and visual fidelity, the Gran Turismo series saw the most breathtaking transition to the PS2 of any franchise that Sony had to offer.
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Gran Turismo 3: A-Spec continued the tradition of ultra-realistic graphics and visuals, using the power of the PS2 to produce even more high-quality cars and courses. The car modeling, details, and sharp audio design all work in tandem, as this brilliant racing sim is still one of the most outstanding games in the genre. It showed just how much one could do with the PlayStation 2, with a clean 3D look and outstanding car control.
8 Grand Theft Auto 3
Open-World Masterpiece Is The Hallmark Of The PS2 Library
- Released
- October 23, 2001
The first two Grand Theft Auto games took place from a top-down perspective with 2D graphics, and while they were noted for their novelty and commitment to telling dark, mature stories, nothing could compare to what the franchise would do with the launch of the PS2. Shifting the camera down to street level and situating it behind the character, Grand Theft Auto 3 is set in an expansive, 3D open world that is still one of the most technically masterful games on the console.
This open-world crime thriller features a massive, sprawling metropolis that was unheard of at the time. Open-world games certainly existed, but trying to approach the level of fidelity and detail that GTA3 was going for was a big ask. Split up across three islands that unlock over time, the world of Grand Theft Auto 3 feels alive, as cars and NPCs pepper the streets in believable ways. It is a huge, addictive game with compelling main story missions and an amazing number of side activities. The open-world game as we know it today would not exist without GTA3, as it used every ounce of the PS2 to create something truly magical.
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