Key Takeaways
- GTA Online players are dissatisfied with the unfair and unrealistic AI, prompting demands for improvement in GTA 6.
- Open world games struggle with NPC behavior, leading to frustrating experiences like sudden, unfair NPC attacks.
- Players face issues with both enemy AI and traffic AI in GTA Online, creating challenging and inconvenient gameplay scenarios.
GTA Online players aren’t happy with the AI in the game and some of the bizarre moments NPCs exhibit. Frustration with the game is rising, and gamers want to see GTA 6 dramatically improve upon GTA Online and GTA 5‘s AI.
Getting AI to cooperate and behave properly in an open world game is seemingly never an easy task for developers. Open world games like Fallout, The Elder Scrolls, GTA, and others are notorious for having NPCs act oddly, disappear off the map, shoot through walls, and so on. In addition to the usual necessity of having AI pose a challenge to the player without being completely overpowering, the sheer scope of some games seem to make matters worse.
GTA Online player martinbean shared their broken AI experience with fellow fans, and it’s understandable why they’re frustrated. A brief clip shows the player taking cover during a firefight. As they creep toward the edge of it to resume fighting, an NPC suddenly appears right in front of them and immediately draws his weapon and fires, killing the player instantly. Martinbean was given less than a second to react, making getting out of this particular scenario extremely difficult if not entirely impossible.
GTA Players Complain About the Game’s AI
Outside of responding with GTA memes and jokes, many fans have expressed frustration and anger with the AI in the game. Some speculated that this could have been a hacker messing with the player, but others reported having experienced similar encounters of their own in various missions. The frustration with the game is clearly high, with some players noting that if GTA 6 doesn’t have hugely improved AI, they won’t be playing the game. It’s an understandable stance to take, considering NPC behavior plays a huge role in GTA games whether online or offline.
Having a problem like this appear is a major inconvenience, especially if the player is participating in a mission that gives them limited lives to work with. Losing is one thing, but this type of situation is simply unfair. To make matters worse, as the OP indicates in their post’s title, enemy AI isn’t the only problem in the game. Players have said for years that GTA Online‘s traffic behaves erratically, with cars and pedestrians randomly veering into the player’s vehicle, causing accidents or worse. It’s been an issue for so long that it’s become something of a meme, but it’s still annoying to encounter, especially during car chases or other intense moments.
With GTA Online being so old at this point, it’s somewhat understandable that the game may be having problems. However, even Red Dead Redemption 2, which is signifcantly younger, has its own AI problems. With any luck, Rockstar Games has further refined the way bots work, as Grand Theft Auto 6 has a lot to live up to in order to meet player expectations.