Highlights

  • Stone knives and seeds are valuable trade items in the early-game, requiring minimal effort to gather and craft.
  • Feathers and arrows are light and easily crafted, making them profitable items for trade during the early to mid-game.
  • Leather gloves, bags, and iron tools are lucrative items to sell in the mid to late-game, offering a steady source of income for players.


As in any time period, the key to prosperity is not to work hard but to work smart. This sage advice applies to the economy of Medieval Dynasty, meaning that anyone looking to rack up a king’s ransom in gold will need to know what the good people of Oxbow want (and how much cash they’re willing to part with to get it).

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Thankfully, various moneymaking strategies are available for ambitious peons looking to climb the rickety social ladder, no matter the height of their skill trees, the width of their property, or the size of the hole in their pocket. Whether it’s a starting push to get the village going or a serious investment to solidify the dynasty, these goods should be the first to sell for cash on the road to riches.


1 Early-Game: Stone Knives

Easily Gathered And Craftable Without Upgrades

Medieval Dynasty - Stone Knife Crafting

  • Can be crafted without any tech unlocks
  • The materials can be gathered from just about anywhere in Oxbow

These items are the very first thing any Medieval Dynasty player should focus on from the get-go. Stone tools require stone and sticks. Sticks can be found just about anywhere with trees, and plenty of stones can be found on the ground, especially near rivers. Collecting these materials can be done without much effort while traveling from one place to another (so long as players don’t stray too far and get eaten by wolves) and it is worth making picking them up a habit.

Stone knives specifically fetch a good price at 30 gold a piece. No special buildings or schemes are needed to craft them. Given their low weight, the abundance of sticks all across the forests of Oxbow, and how plentiful stone later becomes in Medieval Dynasty, they are highly viable trade items from the early to late game.

2 Early-Game: Seeds

Turning Surplus Into A Nonperishable Profit

wheat medieval dynasty

  • Seeds come as a byproduct during harvesting
  • Seeds sell well and never perish, unlike food items, and can be stored indefinitely with peace of mind

Selling food can be a great way to make money in Medieval Dynasty, but it’s always a tradeoff. Flax and wheat seeds are natural harvest byproducts and sell for a decent price above all other seed types. While flax becomes very important later in Medieval Dynasty, their seeds can be sold off early to make heaps of gold at a base price of 10 per seed, with wheat seeds going for the same.

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It’s essential to sell excess amounts so that there are still enough seeds to sow into the fields during the next appropriate season. While many crops can be sold for profit, most of them are better served as a means to feed villagers or create fertilizer. Seeds are the better choice for putting up for sale as they are nonperishable, meaning they never lose their freshness, and players will end up with an enormous surplus of them at the season or year’s end.

3 Early To Mid-Game: Feathers

Light On The Back And Experientially Enriching

Medieval Dynasty Chickens Guide

  • Gathering feathers grants hunters more experience than other resources
  • Needs no special tools, is light, and sells for a decent amount in high volumes

When considering the rate of return on sellable items, players should consider their inventory weight, as it will limit how much can be brought to market and sold. Feathers, at 0.01kg, are the ideal choice. During the early game, hunters can be set up to collect feathers. No tools are needed for this work, and the villagers assigned to collect them will rack up plenty of easy experience for their efforts.

In the early-mid-game, feathers can be gathered passively through henhouses or hunting lodges once breeders or gatherers are assigned to them, respectively. After so long with the lodge and henhouses installed, players will have hundreds, if not thousands, accrued by year’s end. With a high Diplomacy skill (using tier 3 Barter), they can be traded in town for around 2.4 gold each.

4 Early To Mid-Game: Arrows

Sling Simple Stone & Sturdy Iron To Hit Financial Targets Fast

Screenshot of hunting activity on Medieval Dynasty.

  • Like stone knives, arrows are easily crafted so long as the player has built a hunting lodge
  • Arrows are light and sell well, especially so for iron arrows

Sticks and stones may break bones, but it never hurts to gather them. Stone tools and stone arrows are fine ways to make a bit of quick cash, although the hunting lodge will need to be set up in the player’s village before these items can be crafted. Assuming a mine is nearby, and the smithy has been built, iron arrows are a great way to supercharge any moneymaking campaign during the mid-game.

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Sticks, which are plentiful under the trees of Oxbow, feathers (abundant with hunting lodges or henhouses), and two iron bars (from four ores) make a bundle of 10, which sell for 6.5 gold each with sufficient Diplomacy/Barter. They are also literally as light as feathers and do not take up too much inventory weight.

5 Mid-Game: Leather Gloves & Bags

An Easy Material To Flip, Even From The Get-Go

Medieval Dynasty Hunting

  • Simple bags can be crafted right from the start of the game
  • With linen (from flax), a highly-prized item (thick leather gloves) can be made by seamsters at the sewing house

After assigning villagers the role of hunter at the hunting lodge, players should have a good source of leather. With a sewing hut, a team of seamsters, and a steady supply of flax (to refine into linen thread), players can then make thick leather gloves to sell off at the market for 90 to 144 gold, depending on the Diplomacy skill tree unlocks. Not bad for a lightweight (0.15 kg) item.

Another leather item that can be crafted early on in Medieval Dynasty (without having to unlock its scheme or put down any specialty building) is the simple bag, which can fetch between 25 and 40 gold depending on the Diplomacy skill level. Simple bags are also lightweight, making them easy to haul.

Turning Iron Into Easy Gold

Medieval Dynasty Blacksmithing

  • Should be made and sold once a mine is established and a smithy built
  • The only other component is sticks, which are easy enough to find

Once the player has transformed a cave into a working mine and set up a smithy, producing iron tools is an excellent option for generating income. The other component they will need besides iron ingots is sticks. However, these should be plentiful if the player has diligently collected them during their travels and lumberjack villagers have been set to gather them from the woodshed.

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One way to ensure a steady supply of sticks is available is to ensure villagers have plenty of firewood, which can be extracted from logs (a lumberjack can be assigned to produce firewood). Otherwise, villagers will start using sticks to heat themselves. The most profitable iron tools to make are knives and maces, but iron knives are easier to carry in large numbers like their stone counterparts.

7 Late-Game: Beverages

The Consumable That Sells Like Sweet Summer Wine

Orchard Field From Medieval Dynasty

  • A little expensive to set up because of the price of apple seedlings, but worth it
  • Fermenting apple juice doubles the value, netting more gold if sold

After accruing resources to build a tavern, enough apple seedlings (the seedlings can only be bought), workers to plant and maintain orchards, and enough clay to transport the product, one of the best ways to fill up the coffers is to farm and sell apple wine beverages. Apple juice sells well enough (at 65 to 104 gold), but its fermented counterpart, made in the tavern’s wine barrel, can go for double the price.

Orchards need little effort to maintain and only need harvesting, making them a low-intensive plot to farm. With enough villagers staffing enough apple wine stalls, over time, players can expect to see millions roll into their pockets in no time, which they can use as capital to build up an even greater source of passive income, should they so wish.

medieval dynasty

Medieval Dynasty
Released
September 17, 2020

Developer
Render Cube

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