• The indie CRPG, Broken Roads, has been delayed due to the extensive nature of its content, which includes over 30 hours of gameplay and 400,000 words of dialogue.
  • The game is set in the Wheatbelt region of Western Australia and the developers collaborated with the local government and Aboriginal Australian communities for an authentic experience.
  • One unique aspect of Broken Roads is its Moral Compass Mechanic, which offers a spectrum of moral values and allows characters to express different ethical stances, shaping their worldview and unlocking specific options.

Unfortunately, the isometric indie CRPG, Broken Roads, was delayed shortly before its launch. The Fallout-inspired game was set to release on November 13, 2023, however, due to a last-minute delay, it is now expected to be released in early 2024.

The post-apocalyptic setting has become a popular one for many CRPGs, with titles like Fallout, Wasteland, and Atom RPG immersing gamers in the harsh challenges of a depressing and broken world ravaged by cataclysmic events. With this in mind, Drop Bear Bytes, the developer of Broken Roads, is taking things in an exciting new direction by actually basing its game world in a real-life setting. Broken Roads is set in the Wheatbelt, a region in Western Australia that is renowned for its agricultural significance, and it seems like the game’s developers were very meticulous and committed to authenticity. Drop Bear Bytes collaborated with the government of Victoria, the Australian state where the Wheatbelt is found, and even contacted Aboriginal Australian communities in order to accurately and respectfully interweave their stories and challenges into the game’s narrative.

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Despite the game’s content being fully developed, the creators of Broken Roads recently announced on Twitter that the title will experience a delay and won’t be released until the following year. The reason for the postponement is the unexpectedly extensive nature of Broken Roads, which features over 30 hours of gameplay and a whopping 400,000 words of dialogue. The game’s quality assurance team will be getting more time and resources to fully test this substantial content, as the developers are committed to ensuring a polished and bug-free experience for players. Broken Roads is delayed on all platforms with Drop Bear Bytes working diligently to ensure that the game is released simultaneously on PC and consoles.

One intriguing aspect of Broken Roads is its intricate Moral Compass Mechanic that goes way beyond the usual binary choices of good or evil found in other games in the genre. Instead, the unique Moral Compass introduces a spectrum of moral values, allowing characters to express a variety of ethical stances based on their individual beliefs and experiences. Four real-world moral philosophies (Utilitarian, Humanist, Machiavellian, and Nihilist) are used to shape the playable character’s worldview, allowing them to unlock specific dialogue options or even gameplay-changing traits.

While Broken Roads is still coming, we’ve made the decision to delay the release to allow for additional polish time and QA manpower plus resources to ensure a higher quality bar for the thousands of permutations that can arise.

The idea of Broken Roads started in 2019 as a road trip simulator but quickly evolved into a traditional CRPG as the developers kept adding more and more features to the game. Featuring no less than four distinctive story origins, an innovative Moral Compass, and a faithfully recreated Australian region, Broken Roads could be a promising addition to the post-apocalyptic CRPG genre.

Broken Roads is slated to be released in early 2024 for PC, PS4, PS5, Switch, Xbox One and Xbox Series X/S.


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