Key Takeaways

  • Tsuboyama supports the new Silent Hill 2 remake, praising modern technology for enhancing the game’s experience.
  • The remake by Bloober Team maintains the original’s eerie themes while introducing improvements.
  • The over-the-shoulder camera system in the remake is considered a significant enhancement by Tsuboyama, elevating the gameplay experience.



Silent Hill 2 fans recently got some added reassurance when the game’s original director, Masashi Tsuboyama, shared his approval of the upcoming remake. Tsuboyama expressed his happiness that a new generation of gamers will get to experience this eerie world in the Silent Hill 2 remake.

The Silent Hill 2 remake, developed by Bloober Team, is set to launch on PlayStation 5 and PC. Bloober Team, known for its psychological horror games like Layers of Fear and The Medium, took on the challenge of modernizing Silent Hill 2 while staying true to its original themes. The remake adds new features like performance capture and a third-person perspective but still keeps the disturbing storyline and character development that made the original so impactful. Even though the game officially releases on October 8, some players who bought the Silent Hill 2 remake’s Deluxe Edition have already had a chance to try it out ahead of time.


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In a Twitter thread, Masashi Tsuboyama acknowledged how much the gaming world has evolved since Silent Hill 2 was first released on the PS2 back in 2001. He pointed out that advancements in technology have allowed developers to go beyond the limits they faced back then, which restricted their creative vision. Tsuboyama stressed how important the remake is for introducing Silent Hill 2 to new players, saying that even those who never played the original will be able to enjoy the game on its own. “I think the value of the remake is that a new generation can play it,” he stated.


Original Silent Hill 2 Director Says He Is Very Happy About the Remake


While updates like 4K graphics and photorealism are big improvements, he believes the most impactful change is the Silent Hill 2 Remake‘s new over-the-shoulder camera system. According to Tsuboyama, this change not only makes the game feel more real but also transforms how players interact with the environments and enemies.

I think the value of the remake is that a new generation can play it.

Tsuboyama also shared his personal frustration with the original camera system, which he said was limited by the hardware’s processing power at the time. He explained that the switch to a more immersive and flexible camera in the remake allows for a much more engaging and dynamic gameplay experience, something that simply wasn’t possible 23 years ago. He complimented the team behind the remake for their dedication and hard work, highlighting, much like early reviews of the Silent Hill 2 remake, that the game represents an evolution of the classic title.


As both longtime fans and newcomers get ready to explore Silent Hill 2 again, Tsuboyama’s support provides a sense of validation for the remake. The game seems set to welcome a new generation into the psychological depths of Silent Hill 2 while still paying tribute to the legacy of the original game.

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