A game where your choices matter. No really. We mean it this time.

Exodus was one of the world premieres at this year’s Game Awards. Central to Exodus is the concept of time dilation — aka the water planet scene in Interstellar (which is oddly appropriate considering Matthew McConaughey is in this game.) Exodus is an RPG where player choice really matters since you’ll be able to see the long-reaching ramifications of those choices because of timey-wimey physics.

And since it’s being made by Archetype Entertainment, a new studio headed up by a bunch of people responsible for your favorite narrative RPGs like Mass Effect and The Last of Us, I actually believe they mean it this time.

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