Key Takeaways
- Wand and Tome skills focus on healing and damage-over-time attacks, ideal for survivability.
- Key skills like Fountain of Life, Time for Punishment, and Swift Healing enhance gameplay.
- Specializing in Range and Heal Transfer boosts spell effectiveness, critical for Co-Op situations.
Throne and Liberty has a unique skill system centered around weapons. Weapon Skills can be upgraded and specialized to create more powerful versions. Players who choose the Wand and Tome find Skills that incorporate a mix of damage-over-time attacks and great healing options. Wands can be great additions to any build concerned with healing or damage, giving players the power to deal damage and stay alive.
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Aside from creating good synergy with weapon choices, understanding the best skills to focus on will enhance any player’s start and journey through Throne and Liberty. Beginners should hold off on using Growth Books before figuring out which skills to focus on. The following list has the best Active Skills for the Wand and Tome, along with the best Specialization effects to maximize DPS.
8 Fountain of Life
Great Late Game AoE Healing
- Base Spell Unlocks At Level 50
The Fountain of Life Active Skill acts as an awesome tool for healers in the late game, by creating a 3m radius area and recovering health every half second, making it useful for Co-Op Dungeons and some PvE events.
Its recovery is based on a percentage of health lost plus an additional sum, which increases with every upgrade. The most useful Specialization effect to unlock is Range, which expands the 3m area of effect to 5m.
7 Time for Punishment
Lowering Resistance And Applying Weaken: Curse
- Base Spell Unlocks At Level 18
Time for Punishment is a great skill for prepping massive damage. It decreases the target’s Skill Damage Resistance for 9 seconds and has a 90% chance to apply Weaken: Curse, which makes wand skills involving curse damage deal even more damage. It is essential to apply this before using Karmic Haze to spread its effects to more enemies.
Since Time for Punishment is potent on its own, and its duration lasts long enough to spread, there are no necessary Specialization skills to adapt.
6 Swift Healing
Restoring Health In Quick Bursts
- Base Spell Unlocks At Level 1
Swift Healing is an important skill for survivability. Its quick heal is useful for leveling up and tackling solo scenarios. Swift Healing restores an instant chunk of health on the user or an ally and can be used up to two times in a row.
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The best Specialization effects to have are Range and Heal Transfer. Range increases the distance of reaching a target, and Heal Transfer additionally heals self by half the total heal, making this a vital skill in Co-Op situations.
5 Curse Explosion
Exploding AoE Based On Status Effects
- Base Spell Unlocks At Level 1
Curse Explosion remains a consistent skill in the Wand and Tome rotation. It deals AoE damage and increases any remaining status effect over time by 5% for every 1 of the user’s Touch of Despair stacks, dealing that damage twice and removing the effects. Curse Explosion’s only downside is its long cooldown and removal of effects.
The Dark Explosion Specialization will keep the damage over time effects instead of removing them, and when paired with Additional Damage Boost increases Touch of Despair’s damage by 10% per stack. This combination is essential in maintaining DPS, crowds of mobs won’t stand a chance.
4 Cursed Nightmare
Slowing Movement Speed And Inflicting Sleep
- Base Spell Unlocks At Level 9
Cursed Nightmare becomes very useful once players build their characters past level 20. Cursed Nightmare has an 80% chance to decrease the target’s movement and attack speed by 30% and applies Weaken: Sleep. Opponents that fall asleep cannot attack for 6 seconds (monsters for about 15 seconds). The first attack on sleeping targets lands a Critical Hit and wakes them.
The best Specializations are Deep Sleep which removes sleep after two attacks instead of one, and Enhanced Nightmare which guarantees instant sleep unless the target is affected by move speed decreases. Cursed Nightmare is perfect for controlling mobs and pivotal in PvP.
3 Karmic Haze
Increasing Curse Chance Through Spreading
- Base Spell Unlocks At Level 24
Karmic Haze enters the rotation by providing a useful way to exponentially increase DPS. Karmic Haze weakens the victim of the user’s Curse to grant 80% of spreading the effect to nearby targets within a 5m radius.
Due to Karmic Haze’s long cooldown, this Skill finds its best use toward the end of the rotation in order to spread DoT across multiple enemies. The best Specialization is Range for increasing the spread distance from 5m to 7m.
2 Touch of Despair
Main Method Of Consistent Damage
- Base Spell Unlocks At Level 1
Touch of Despair has a short cooldown, which makes it a staple of any Wand build. It inflicts Weaken: Curse, which deals a percentage of base damage on top of damage over time for 9 seconds. For every stack of Touch of Despair applied on the target, Basic Attack damage increases by 10% up to three times.
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The debuff duration extends by 2 seconds for every time Touch of Despair is applied to a target with 3 stacks. This skill does not wake Sleeping targets, so it works well in combination with Cursed Nightmare. The only beneficial Specialization effect is Effect Duration, which increases the base duration by 3 seconds.
1 Corrupted Magic Circle
Massive Curse Damage With Decaying Touch
- Base Spell Unlocks At Level 1
Corrupted Magic Circle begins as a destructive tool with a long cooldown but heavy AoE punch. It creates a 5m area at a target location and inflicts Weaken: Curse on all enemies within the area, dealing a percentage of base damage on top of damage over time for 9 seconds. This skill does not wake up Sleeping targets, so in combination with Cursed Nightmare, Touch of Despair, and Karmic Haze, Wand users will be unstoppable.
The best Specialization effect is changing this skill into Decaying Touch. At the expense of AoE damage, Decaying Touch applies Weaken: Curse to a single target and deals 20% more damage than Corrupted Magic Circle would, making this an impressive skill for Solo leveling, Co-Op Dungeons, and PvP.
- Released
- October 1, 2024
- Developer(s)
- NCSoft
- Publisher(s)
- NCSoft , Amazon Games
- OpenCritic Rating
- Fair