Once Human is a large-scale, open-world survival sandbox game by Starry Studio, which offers players a lot of freedom when it comes to how they want to play. Although much of the upcoming content for this free-to-play live service game will not debut until the next season, the developers have already released a patch update for July 18.
The July 18 patch update brings some much-needed bug fixes to the game, along with several significant gameplay updates for players to explore. From a new gameplay event to a plethora of quality-of-life updates, here are the biggest changes in the Once Human July 18 patch update!
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The Biggest Changes In The Once Human’s July 18 Patch Update
Gameplay Updates
The biggest standout feature to make its way into Once Human with the July 18 patch update is the new gameplay event. Every night from 9 PM until 10 PM, a Rosetta Truck will make its way across the highways of the Red Sands region. Players participating in this event will be able to obtain Sproulets, which can be dropped from the truck if players ram their vehicles into it. This event will feature no durability loss or gear drops, allowing players to engage with the vehicle without worry. However, PvP will be enabled during this event, so players will need to be vigilant of other metas.
If a new in-game event isn’t enough, completionists will be glad to know that the update also brings an additional side task: “Feed the Children.” This task can be found within the Broken Delta region, just northeast of the Sunbury Middle School.
Gameplay Tweaks
The Once Human July 18 patch update also brings some small gameplay tweaks that, while not exactly changing up the overall gameplay too much, do provide some small adjustments here and there. The first of these changes is the increase to the Warband weekly donation limit. A limit for the Evolution’s Call scenario weekly donations has also been introduced.
That’s not all, as the detection radius of Spacetime has also been buffed, making it much easier for players to come across hidden Mystical Crates and other goodies while exploring. On a less exciting note, the rarities of certain food items have been adjusted. These food items include Shattered Bread, Safety Sandwich, Ghost Cookie, Fat-Burning Juice, Stargazy Pie, and Bacon Burger.
Whilst not exactly gameplay-related, this latest patch also disables the feature that merges worlds, which is bound to mitigate some of the game’s server issues.
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Rewards
While many players may be happy to dive into Once Human and experience all the gameplay updates brought about by this latest patch, players should also be sure to claim the latest compensation rewards from their Mail. These rewards will expire 2 days after the update has gone live, so act fast. To access the Mail, simply hit F1 to bring up the Contacts menu, and navigate over to the Mail tab. These rewards include Stardust Source, Butterfly’s Emissary Crates, Starchrom, and more!
Bug Fixes
While most fans may be thrilled with all the gameplay updates this patch brings, it also marks the debut of a huge batch of bug fixes. There are close to 90 total bug fixes, with some of the most notable including the following:
- Super Armor will no longer be inactive in Fortress Warfare.
- Precise Shot Mask will now stack, and related text descriptions have been corrected.
- Players will no longer spawn underground after getting unstuck in the tutorial phase.
- The maximum adjustable range for the game’s sensitivity has been increased.
- Monsters will no longer disappear instantly in seemingly random instances.
- Weapon trait titles for weapon blueprints are no longer hidden
For those looking to dive deeper into all the bug fixes introduced with this latest patch, be sure to check out the official Once Human July 19 Patch Notes!
Once Human
- Released
- July 9, 2024
- Developer(s)
- Starry Studio