Highlights
- Assassin’s Creed: Codename Red is set in Feudal Japan, one of the most highly anticipated settings among fans.
- The game may feature a protagonist based on the historical figure Yasuke, the first samurai without Japanese heritage.
- The playable area in Codename Red is expected to be larger than Assassin’s Creed Valhalla, allowing for a highly immersive representation of Feudal Japan’s density.
Assassin’s Creed: Codename Red was announced at Ubisoft forward in 2022 alongside Codename Hexe, Codename Jade, and Assassin’s Creed: Mirage. Since the announcement, very little has been confirmed in regard to Ubisoft’s next highly-anticipated entry in the Assassin’s Creed series. The only considerable information provided for Codename Red is that the game is set in a location long awaited by fans of the series: Feudal Japan. Codename Red’s setting was revealed within a 30-second teaser trailer, which also teased fans with a Japanese-style rendition of the “Ezio’s Family” melody from the Assassin’s Creed 2 soundtrack.
What Assassin’s Creed Red Codename May Mean for the Game
Assassin’s Creed Red is an upcoming project that fans are extremely excited for, and a lot can be inferred from the current code name of the release.
As of late, there have been several unconfirmed reports, “leaks,” and rumors surfacing on social media which have hinted towards some exciting new features that the eagerly awaited game might include.
6 Protagonist Based On Real Historical Figure
A Character Who Has an Actual Role in History
For the first time in the series’ history, it is believed that the upcoming entry in the Assassin’s Creed franchise will be based around a protagonist who actually existed in the past. According to an exclusive report by Insider Gaming, it has been suggested that the game’s male protagonist will be based on the historical figure “Yasuke,” famously known for being the first samurai without any Japanese heritage.
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If the reports about Yasuke prove to be true, it could be a considerable leap for the series; Ubisoft has regularly featured historical figures throughout the Assassin’s Creed series, to much critical acclaim due to the prominence of fan favorites such as Leonardo da Vinci, Edward “Blackbeard” Thatch, Cleopatra, and George Washington. Ubisoft’s inclusion of Yasuke would be an interesting move due to his cultural significance and mystique.
5 Playable Area Larger Than Assassin’s Creed Valhalla
A Massive Feudal Japanese Map
Following a deep-dive by Youtuber xJ0nathan, it was alleged that Ubisoft’s interpretation of Feudal Japan will feature a map “considerably larger than Assassin’s Creed: Valhalla, but smaller than Odyssey.” If true, this could again allow Ubisoft to showcase their talents by taking full advantage of current-gen technology.
Assassin’s Creed Mirage’s Map is the Best of Both Worlds
Assassin’s Creed Mirage acts as the in-between for the series’ two main phases, and one of the best examples of this is its approach to an open-world.
Having recently received plaudits for the graphically impressive Assassin’s Creed: Mirage and its inclusion of a smaller, more traditional map size akin to previous titles such as Assassin’s Creed 2 and Assassin’s Creed: Brotherhood, it could be said that the studio’s decision to revert to a larger playable area will enable them to provide a highly immersive representation of Feudal Japan’s density.
4 Samurai And Shinobi Playable Characters
Two Playable Protagonists
Further reports from Insider Gaming imply that the upcoming game will feature a Shinobi and Samurai as playable characters, with the Shinobi being an “African refugee, who has learned the way of the Creed.”
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However, it remains to be seen whether players are prompted to decide on which character is playable at the start of the game, whether there is a point in the story where playable characters change, or if there will be a gameplay mechanic allowing players to swap characters at any time, similar to games such as Marvel’s Spider-Man 2.
3 Pioneering A New Stealth System
Enhancing Mirage’s Stealth Gameplay
Assassin’s Creed games have always had aspects of stealth gameplay within their games. However, it has been suggested that Ubisoft could be giving the stealth system in Assassin’s Creed: Codename Red a major upgrade in comparison to previous titles. Quoted as being “Splinter Cell-esque,” Assassin’s Creed: Codename Red is set to introduce new mechanics that will allow players to conceal bodies, hide themselves within tall grass, and will even be able to put out lights – allowing them to operate in the shadows.
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Open-world games usually focus on exploration and adventure, but some allow players to stealthily move through environments, like these great examples
The addition of such mechanics would divert from the traditional Assassin’s Creed gameplay experience. The drastic change in gameplay could even give fans an insight into what they can expect from the upcoming Splinter Cell remake, a highly anticipated title currently being developed by Ubisoft Toronto.
2 Use Of Japanese Weaponry
Tools of the Samurai and Ninja Trades
Although no details have been revealed regarding the weaponry set to feature in the upcoming Assassin’s Creed game, upon analyzing the reveal trailer, it can be inferred that at least one of the playable characters will have access to the series’ iconic “hidden blade,” as well as a short sword which resembles to a “ninjato.”
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Fans on the r/GamingLeaksAndRumours subreddit have also discovered that a Ubisoft developer changed their LinkedIn banner to a female Japanese assassin wielding a katana, which may also feature within the game.
1 Introduction Of Destructible Environments
Create Organic Stealth Approaches
Destructible environments have never really been a feature throughout the Assassin’s Creed series; similarly to the new stealth system, the introduction of destructible environments would help revolutionize the franchise’s gameplay.
Fans will be delighted to learn that Tom Henderson has claimed destructible environments will be introduced in Assassin’s Creed: Codename Red, and will operate in tandem with the game’s stealth mechanics. Although the map won’t be fully destructible, like in Battlefield 4, players will be able to slash open rice-paper doors and use tools to realistically destroy pieces of the environment.
Assassin’s Creed: Mirage
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- Platform(s)
- PC, PS4, PS5, Xbox One, Xbox Series X, Xbox Series S
- Released
- October 12, 2023
- Developer(s)
- Ubisoft Bordeaux
- Genre(s)
- Action-Adventure