Wondering how to build your favorite dwarf in Deep Rock Galactic: Survivor? It all starts with unlocking all of their weapons.
Deep Rock Galactic: Survivor features a massive armory of weapons to help you squash swarms of ugly bugs. Each class starts a mission with a single weapon that depends on its class mod. Reaching levels 5, 15, and 25 during the mission will let you choose one of three randomly chosen weapons. The weapons available depend on whether they have been unlocked by completing certain milestones. In other words, the more weapons you unlock, the bigger the pool and the better options you get at levels 5, 15, and 25.
You still need to get the best upgrades in DRG: Survivor to make your weapons (and dwarf) stronger. Just because a certain weapon took hours to unlock, does not mean it will make you god-like from the get-go. There are several factors involved in increasing your overall damage. Unlocking all the weapons in the game, though, is a good starting point for making better late-game builds.
Deep Rock Galactic: Survivor
intends to remain in Steam Early Access for the time being. Hence, more weapons could be added with future content updates.
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How to Unlock All Weapons in Deep Rock Galactic: Survivor
There are 42 unique weapons available at the time of writing, which can only be unlocked by leveling up all four classes in DRG: Survivor. While classes share weapon perks, effects, and elemental damage types, they can only access their own set of weapons.
The limitations are in place for balance. Since each class has a different playstyle, being able to access weapons from other classes would end up in highly overpowered builds. Below are all the weapons in Deep Rock Galactic: Survivor alongside their unlock requirements and weapon tags.
There are two different rank requirements in
DRG: Survivor
. “Class Rank” is the level of each class (dwarf) you play. “Player Rank” is your overall experience level.
Scout Class Weapons
Rank Requirement |
Weapon Unlocked |
Type |
---|---|---|
Starting Weapon |
Deepcore GK2 |
Kinetic, Medium, Precise, Projectile |
Starting Weapon |
Zhukov NUK17 |
Kinect, Light, Spray, Projectile |
Starting Weapon |
Jury-Rigged Boomstick |
Kinect, Medium, Spray, Projectile |
Starting Weapon |
Cryo Grenade |
Cold, Throwable, Area, Explosive |
Class Rank 3 |
M1000 Classic |
Kinetic, Medium, Precise, Projectile |
Class Rank 6 |
Voltaic Stun Sweeper |
Electric, Light, Throwable |
Class Rank 12 |
TH-0R Bug Taser |
Electric, Beam |
Class Rank 15 |
Arc-Tek Cryo Guard |
Cold, Construct, Lasting, Drone |
Class Rank 21 |
Drak-25 Plasma Carbine |
Plasma, Medium, Spray, Projectile |
Class Rank 24 |
Nishanka Boltshark X-80 |
Acid, Electric, Medium, Precise, Projectile |
Gunner Class Weapons
Rank Requirement |
Weapon Unlocked |
Type |
---|---|---|
Player Rank 3 |
Lead Storm Powered Minigun |
Kinetic, Heavy, Spray, Projectile |
Player Rank 3 |
Bulldog Heavy Revolver |
Kinetic, Medium, Precise, Projectile |
Player Rank 3 |
Incendiary Grenade |
Fire, Throwable, Lasting, Explosive |
Class Rank 3 |
BRT7 Burst Fire Gun |
Kinetic, Light, Spray, Projectile |
Class Rank 6 |
Tactical Leadburster |
Kinetic, Throwable, Lasting, Spray, Projectile |
Class Rank 12 |
Thunderhead Heavy Autocannon |
Kinetic, Heavy, Precise, Projectile |
Class Rank 15 |
Firefly Hunter Drone |
Fire, Construct, Lasting, Drone |
Class Rank 21 |
Hurricane Guided Rocket System |
Kinetic, Heavy, Spray, Area, Explosive |
Class Rank 24 |
Seismic Repulsor |
Kinect, Construct, Area, Lasting, Turret |
Class Rank 27 |
ArmsKore Coil Gun |
Kinetic, Medium, Beam, Precise |
Engineer Class Weapons
Rank Requirement |
Weapon Unlocked |
Type |
---|---|---|
Player Rank 5 |
LMG Gun Platform |
Kinetic, Construct, Lasting, Turret, Projectile |
Player Rank 5 |
Warthog Auto 210 |
Kinetic, Medium, Spray, Projectile |
Player Rank 5 |
Stubby Voltaic SMG |
Electric, Light, Spray, Projectile |
Player Rank 5 |
Hi-Volt Thunderbird |
Electric, Construct, Lasting, Drone |
Class Rank 3 |
Voltaic Shock Fence |
Electric, Construct, Lasting, Turret |
Class Rank 6 |
LOK-1 Smart Rifle |
Kinetic, Medium, Spray, Projectile |
Class Rank 12 |
Deepcore PGL |
Kinetic, Medium, Precise, Explosive |
Class Rank 15 |
Breach Cutter |
Plasma, Heavy, Beam |
Class Rank 21 |
Shard Diffractor |
Plasma, Heavy, Beam, Lasting |
Class Rank 24 |
Plasma Burster |
Plasma, Throwable, Area, Explosive |
Class Rank 27 |
Shredder Swarm Grenade |
Kinetic, Throwable, Lasting, Drone |
Driller Class Weapons
Rank Requirement |
Weapon Unlocked |
Type |
---|---|---|
Player Rank 7 |
Subata 120 |
Kinetic, Light, Spray, Projectile |
Player Rank 7 |
CRSPR Flamethrower |
Fire, Heavy, Beam, Spray, Lasting |
Player Rank 7 |
Krakatoa Sentinel |
Fire, Construct, Beam, Lasting, Turret |
Player Rank 7 |
High Explosive Grenade |
Kinetic, Throwable, Area, Explosive |
Class Rank 3 |
Corrosive Sludge Pump |
Acid, Heavy, Beam, Spray, Lasting |
Class Rank 6 |
Colette Wave Cooker |
Fire, Medium, Beam, Spray, Lasting |
Class Rank 12 |
Impact Axe |
Kinetic, Throwable, Explosive |
Class Rank 15 |
Neurotoxin Grenade |
Acid, Throwable, Lasting, Area, Explosive |
Class Rank 21 |
Cryo Cannon |
Cold, Heavy, Beam, Precise, Lasting |
Class Rank 24 |
K1-P Viper Drone |
Acid, Construct, Lasting, Drone |
Class Rank 27 |
Experimental Plasma Charger |
Plasma, Light, Precise, Projectile |
Deep Rock Galactic: Survivor
- Released
- February 14, 2024
- Developer(s)
- Funday Games
- Publisher(s)
- Ghost Ship Publishing
- Genre(s)
- Shoot ’em Up