Key Takeaways

  • Fans recently found a hidden credits screen in The Legend of Zelda: Majora’s Mask on the GameCube version.
  • The screen credits the engineering team behind the N64 emulator for the GameCube, thanking them for their efforts.
  • Players can access the hidden credits by entering a specific code while holding L + R + Z, revealing the unseen recognition.



Over two decades after The Legend of Zelda: Majora’s Mask released, fans have discovered a special hidden credits screen in the game. The unexpected find has shocked fans of Zelda: Majora’s Mask, given that it’s gone undiscovered for so long.

The Legend of Zelda: Majora’s Mask is still loved to this day as the dark follow-up to Ocarina of Time. While the game got a remake in the form of the Nintendo 3DS’ Zelda: Majora’s Mask 3D, this particular find is regarding the original title when it was re-released for the Nintendo GameCube.

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As shared by Twitter user yanis4224, this Zelda: Majora’s Mask discovery was made on the GameCube version of the game, which released as a part of The Legend of Zelda: Collector’s Edition that was bundled with some copies of the GameCube. On this version, if a player enters a sequence of button presses correctly, they can trigger a secret credit screen for the game’s engineering team, which was responsible for creating the N64 emulator for the GameCube that the title runs off of. In all, the screen credits Robert Champagne, David Devaty, Rory Johnston, Stephen Lee, YoonJoon Lee, and Max Szlagor for their efforts.



How to Access The Hidden Majora’s Mask Credits

For those own a copy of The Legend of Zelda: Collector’s Edition and a GameCube or Wii, it’s fairly easy to access this credits screen. Players can enter it just about anywhere that they have control of Link. The code is similar to the iconic Konami Code, but there are a few additions. All players need to do is to start up the game and enter this sequence:

While holding L + R + Z:

  • D-Pad up
  • D-Pad up
  • D-Pad down
  • D-Pad down
  • D-Pad left
  • D-Pad right
  • D-Pad left
  • D-Pad right
  • X
  • Y
  • B
  • A
  • D-Pad up
  • D-Pad left
  • D-Pad down
  • D-Pad right
  • A
  • Start


Once entered, the secret credits should pop up. There’s nothing to interact with there, and the background is pure black, so unfortunately, there’s no new gameplay material or cutscenes to admire. Giving credit to those who made it possible to play the N64 Zelda classics on the GameCube only makes sense, though it’s not clear why the only way to see it was through this convoluted code entry. Including them in the standard credits at the end of the game would have given the team more attention, but finding this code twenty years after the title released for the GameCube is at least giving them their due now.

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