Key Takeaways
- UFC 4 received a mixed reception due to its lack of immersion, clunky animations, and arcade-like design choices, disappointing fans.
- UFC 2, despite criticisms of moving away from earlier games, had better gameplay and attention to detail with character models and arenas.
- UFC 3 focused more on multiplayer and had a large player base, but repetitive knockouts and lack of ragdoll physics were drawbacks. UFC Undisputed 3 was highly regarded for its realistic gameplay and in-depth career mode.
As one of the fastest-growing sports in the world today, mixed martial arts is receiving increased attention in the video game world. With the upcoming release of EA Sports’ UFC 5, fans will be hoping for a stand-out fighting game that emulates sporting realism among a plethora of more fantasy-oriented combat titles. With releases dating back to the year 2000, the sport’s premier organization, the UFC, has long been partnered with various developers to create authentic games, but some titles have certainly resonated with fans better than others.
As the series moves progressively into the mainstream and the athletes continue to innovate with new styles and techniques, players will be hoping that this will transfer into future titles. As UFC 5 looks to introduce previously missing features such as cuts and doctor’s stoppages, it is worth taking a look back at some of the best titles in the series to figure out what made them so appealing in the first place.
Updated September 11, 2024, by Andrew McLarney: UFC Games have come in many forms. From the more physical Xbox Kinect titles to the modern-day EA Sports series, the development and growth of MMA sports games have directly coincided with the development and growth of the sport itself. As the leading MMA organization on the planet, the UFC represents the pinnacle of fighting skill and toughness, which is replicated on-screen in the following titles.
10 UFC Personal Trainer
A Hands-On Approach To Combat Sports Gaming
- Developer: Heavy Iron Studios, THQ
- Released: 2011
- Platform: Xbox Kinect
Xbox Kinect was an early interactive motion sensor that players could use for more physical games, almost like an early form of VR. Perhaps it is little surprise that sports games were among the most popular in this format, and the UFC contributed their own Personal Trainer game to get players in fighting shape. Containing intense and fast-paced workouts, UFC Personal Trainer was a great introduction to martial arts for the gaming audience, as well as a good supplementary training tool for amateur and aspiring fighters.
9 UFC Tapout
The Early Xbox Game Was Ahead Of Its Time
- Developer: Dream Factory
- Released: 2002
- Platform: Xbox
Dream Factory’s UFC Tapout represented a significant leap forward in MMA gaming, with the follow-up sequel UFC Tapout 2 also bringing the genre closer to boxing games like the Fight Night series.
While both games contained a fairly limited roster and basic Career modes, they certainly were not as realistic or immersive as their rival boxing games. Nonetheless, UFC Tapout and Tapout 2 will hold fond memories for old-school fans, especially considering some of the fighters available like Tito Ortiz, Matt Hughes, and Jens Pulver.
8 UFC Throwdown
This Playstation Classic Holds Fond Memories For Retro Players
- Developer: Capcom
- Released: 2002
- Platform: PlayStation 2
Also released back in 2002, UFC Throwdown was very much an innovator in the combat sports gaming genre and featured several game modes as well as a fairly complex grappling and striking system for its time. The game features more game modes than Tapout and has a more intuitive feel overall.
Developed by Capcom, it is little surprise that this better-funded project was also received with more praise than its rival. As the PlayStation counterpart to Tapout, it was inevitably slightly ahead in many respects due to being on the PlayStation 2, while Tapout was still on the original Xbox.
7 EA Sports UFC 4
This Title Pushed The Boundaries Perhaps Too Much
EA’s most recent addition to the UFC series was met with a very mixed reception among fans and critics alike. Despite featuring the largest roster in the series’ history, the lack of immersion, clunky animations, and ridiculous “cosmetic” design choices of the developers made the game feel considerably more arcade-like and less realistic than any previous installment.
A sub-par career mode and a focus on celebratory emote dances was, unfortunately, not what any fans were hoping for, and the inclusion of the all-new “Coach Davis” did very little to plug the gaps. Being unable to save fight replays, view extended highlights, or even check to see who other contenders in the division had fought was also a bit of a disappointment.
6 EA Sports UFC 5
Improved Upon Its Predecessor In The Right Way
The latest installment in the series, EA Sports UFC 5, offered little in terms of gameplay changes compared to its predecessor, and the career mode is also a watered-down carbon copy of the previous two editions. However, the game did feature a larger roster and some minor tweaks which made it slightly better overall. The presence of a larger online community also helped UFC 5 in terms of gameplay variety and difficulty.
As the latest in the series, UFC 5 also receives the latest roster updates and some legendary fighters like Fedor Emelianenko and Khabib Nurmagomedov. Players will at least have some familiarity with the workings of the game if they have played previous editions, and for newer players everything is laid out to make things as simple as possible. Grappling is one area that has seen a noticeable improvement, with more emphasis on scrambles and submissions than before.
5 EA Sports UFC 2
The Great Character Models And Animations Still Hold Up Today
- Developer: EA Sports
- Released: 2016
- Platform: PlayStation 4, Xbox One
Releasing in 2016 at the height of the McGregor-Rousey era, this was seemingly the perfect time for a UFC video game to take the market by storm. The game did sell relatively well but drew criticism for moving even further away from the style of the earlier Undisputed games, and very much receiving the “EA Treatment” with regard to microtransactions and in-game currency.
Gameplay was a slight improvement over its predecessor and still feels significantly better than in UFC 4. The attention to detail in terms of character models and environments, such as the varying global arenas, was also much more in-depth than it has become now.
4 EA Sports UFC 3
A Revamp In The UFC Series Which Introduced Many New Features
- Developer: EA Sports
- Released: 2018
- Platform: PlayStation 4, Xbox One
Following the success of UFC 2, EA Sports followed up with another entry in 2018. There were few changes in terms of gameplay, although the presentation of UFC 3 certainly focused more on multiplayer than the detailed Career Mode players were used to in the Undisputed series.
Doing away with the ragdoll after knockouts may have been a mistake, and with only a select few animations playing each time there is a knockout, it can be very repetitive to watch and play. Nonetheless, UFC 3 had a large player base and particularly excelled in online match-ups.
3 UFC 2009 Undisputed
This Trailblazing Game Set A New Standard For MMA In Video Games
- Developer: THQ
- Released: 2009
- Platform: PlayStation 3, Xbox 360
Before EA acquired the franchise, THQ produced the UFC Undisputed series. UFC 2009 Undisputed was the first game in the UFC series to feature a truly distinctive variety of martial arts with a focus on training progression and technical work on the ground.
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While the ground controls and submissions may have been difficult to get used to at the time, they would later become the basis of all future games and have been innovated only slightly since. With a roster of legends including Georges St. Pierre and Anderson Silva, UFC 2009 Undisputed was a true classic.
2 UFC Undisputed 2010
Improved Upon Its Predecessor And Was Received Well By Audiences
- Developer: THQ
- Released: 2010
- Platform: PlayStation 3, Xbox 360
Building on the successful model of the 2009 game, UFC Undisputed 2010 hardly revolutionized the series in the same way that its predecessor managed to, but still brought several quality-of-life improvements including enhanced graphics and more fluid, accurate animations. The game’s roster features names such as Matt Serra, Rampage Jackson, and Mirko Cro Cop, with a focus on promoting the fighters, which led to an authentic experience more connected with the real sport.
Despite being produced on a significantly older engine than the EA titles, the Undisputed series had much more realistic and representative character models, as well as recognizably unique fighting styles for the different characters.
1 UFC Undisputed 3
Laid The Groundwork For All Subsequent UFC Games And Contained More Features Than EA Titles
The last of the THQ-produced UFC games, UFC Undisputed 3 retained many of the positive qualities that made the previous games successful, as well as expanding on them with a more in-depth career mode that focused on training and development as much as the fights themselves. With a range of new techniques and submission possibilities, this title was arguably the most realistic and the most fun out of any game in the UFC series.
The inclusion of the “Pride” organization also created further authenticity as a feeder program for the main UFC and featured its own special ruleset, which included the ability to kick grounded opponents. Future games could certainly learn from this title, which is widely recognized as a fan-favorite, particularly among those who are fans of the sport as well as video games.
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