Key Takeaways

  • Payday 3 game director Miodrag Kovacevic steps down to instead focus on designing, signaling a change in leadership.
  • Payday 3 faced challenges in its first year, like technical issues and player engagement.
  • Despite a rough start, recent updates have managed to spike player activity, hinting at a better future.



The Payday 3 game director, Miodrag Kovacevic, is stepping down from his role to take on a new position as a designer within the project. This change in leadership follows a tough first year for the game, which saw a rough launch and continued problems with keeping players engaged and fixing technical issues. Even with these challenges, Starbreeze Entertainment is still dedicated to making Payday 3 better as it moves into its second year.

Released as the follow-up to the hugely popular Payday 2, Payday 3 keeps the franchise’s tradition of high-stakes heists alive. In this game, players can dive into both stealthy and action-packed robberies. Set mainly in New York, the game promised heists, smarter AI, and a range of customizable weapons. Players can team up to take hostages or fight against the police while also improving their weapons and skills. However, many fans felt that Payday 3 didn’t live up to what was promised, leading to a lot of disappointment and many players moving on from the game.


In a statement posted on Twitter, Starbreeze shared the news of Kovacevic’s transition, explaining that as the team plans for Payday 3‘s second year, the former director will shift his focus to a design role. As Kovacevic steps back, lead producer Andreas Penninger and global brand director Almir Listo will take over the creative direction for upcoming updates. The developer hopes this change will help keep players engaged and further refine the game.


Payday 3 Game Director Steps Down to Take on Designer Role


Payday 3 had a tough start after its September 2023 release. The game didn’t meet sales and player count expectations, with the number of players on Steam dropping to around 150 at its lowest point. Technical problems, such as ongoing server issues and frustration with the game’s always-online requirement, hurt its performance. This led to a big drop in player activity and a lot of unhappy feedback from the Payday 3 community.

But things started to turn around in July. Updates brought a lot more Payday 3 players back to the game, with numbers rising from 400 to 3,000. This recent increase suggests that Starbreeze’s efforts to fix technical issues and respond to player feedback are beginning to make a difference.


With Starbreeze putting more effort into fixing the game’s problems and introducing new content, like the upcoming Fear & Greed heist set on Wall Street, there’s hope for a better second year for Payday 3. Although Kovacevic stepping down as game director is a big change in leadership, fans will be closely watching to see how the new updates impact the game’s future.

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